This semester I’m teaching (to me) three brand new creative writing classes at Hartwick College. Here are the syllabi:
I am beginning my second year teaching English and creative writing at Hartwick College this week. Here is the syllabus for my fall class:
I am beginning my first semester teaching English and creative writing at Hartwick College tomorrow. Here are the syllabi for my three classes.
I am looking forward to my first fall semester at Hartwick College. I’ll be teaching three classes: Introduction to Creative Writing (ENGL 213); Reading Modern Poetry (ENGL 250); and Creative Writing: Poetry (ENGL 312). This semester is especially exciting because I will be returning to the creative writing classroom, and, I mean, look at all this poetry:
I’ll post syllabi when they’re complete. No class blogs this semester, but probably soon, especially if I do something new this spring.
I am delighted to announce that I have accepted the position of Assistant Professor of English at Hartwick College in Oneonta, New York, where I will be teaching creative writing, poetry, and twentieth- and twenty-first-century United States literature and culture. I will be joining Hartwick’s English Department this fall and will be teaching three classes: Introduction to Creative Writing (ENGL 213), Reading Modern Poetry (ENGL 250), and Creative Writing: Poetry (ENGL 312). I am really excited about this new chapter in my life and career. Thanks to all those–too numerous to name–who have supported me along the way; your indefatigable encouragement has meant so much.
With the aid of a Course Development Grant from the Office of Undergraduate Studies, this past year I had the chance to develop a new course at the University of Pittsburgh, ENGLIT 1002 Critical Game Studies. As I may not likely get to teach this course anytime soon, I thought I would share the syllabus.
The course’s reading includes Tom Bissel’s Extra Lives (2010), Alexander R. Galloway’s Gaming (2006), Jesper Juul’s The Art of Failure (2013), McKenzie Wark’s Gamer Theory (2007), and many interesting critical essays on play, narratology v. ludology, gender, empire, countergaming, and other related concerns. The majority of games on the syllabus are quite recent, and indie games in particular dominate, including (but not limited to): Between (2008), Braid (2008), Depression Quest (2013), Goat Simulator (2014), Papers, Please (2014), Sunset (2015), and The Stanley Parable (2013).