Spring Semester 2022: Syllabi

Hartwick SpringThis spring semester at Hartwick College, I’m teaching two classes, ENGL 213 Introduction to Creative Writing, as usual, and a brand new course, ENGL 352 Critical Game Studies. I’m especially excited about the latter, as this was a course I developed at the University of Pittsburgh in AY 2015-16 with the aid of a course development grant but that I have not had a chance to teach until now.

The syllabi:

ENGL 213 Introduction to Creative Writing, Spring 2022

ENGL 352 Critical Game Studies, Spring 2022

Critical Game Studies Syllabus

With the aid of a Course Development Grant from the Office of Undergraduate Studies, this past year I had the chance to develop a new course at the University of Pittsburgh, ENGLIT 1002 Critical Game Studies. As I may not likely get to teach this course anytime soon, I thought I would share the syllabus.

The course’s reading includes Tom Bissel’s Extra Lives (2010), Alexander R. Galloway’s Gaming (2006), Jesper Juul’s The Art of Failure (2013), McKenzie Wark’s Gamer Theory (2007), and many interesting critical essays on play, narratology v. ludology, gender, empire, countergaming, and other related concerns. The majority of games on the syllabus are quite recent, and indie games in particular dominate, including (but not limited to): Between (2008), Braid (2008), Depression Quest (2013), Goat Simulator (2014), Papers, Please (2014), Sunset (2015), and The Stanley Parable (2013).